Project Description

Simple yet robust Sprite-based engine for XNA, featuring a simple 2D Scene Graph that allows for nested transformations and a full entity collision system.

It's currently on the 1.0.0 version, but new versions with bug fixes and features are coming along fast as I receive feedback from users, and from my own use on my games.

Please check the download section for the latest source code release and samples

Also check the Documentation page for a handy Get Started guide!

The latest vertsion has the following requirements:
  • Microsoft XNA Framework 4.0
  • .NET Framework 4.0
  • Visual Studio 2010

Last edited Dec 28, 2013 at 5:09 PM by LuizZak, version 13